Description Description

As William McDonough wrote in his book Cradle to Cradle, we should stop thinking of post-consumer goods as “waste”, and instead start thinking of them as “food” in the product chain - upcycling raw materials and turning them into useful raw materials, rather than just alleviating the burden offset by recycling. Sun Microsystems’ CTO Greg Papadopoulos looks at this challenge from the perspective of engineering, and encourages the technical and scientific sectors to think not in terms of product degradation, but to look at manufacturing and design in terms of disassembly and endless reuse.

posted : Sunday, November 22nd, 2009

tags : upcycling lesson stanford waste food

Sadly, this is real.
I sometimes wonder… When are we human going to die because of the stuff (chemical or not natural components) we are being fed? Well, probably we are going to die from another self inflicted catastrophic cause. It gets more and more difficult to be an optimist.

Sadly, this is real.

I sometimes wonder… When are we human going to die because of the stuff (chemical or not natural components) we are being fed? Well, probably we are going to die from another self inflicted catastrophic cause. It gets more and more difficult to be an optimist.

posted : Monday, November 16th, 2009

tags : picture crisis waste death design baddesign change sad

I don’t consider myself an esoteric. But this one is really making me think and feel. I try to always be critical. Though I feel they have a point.

If you ever have a time for yourself - I mean your SELF - then watch this. But caution! This might be too insightful for you.

If you take this with an open mind, you might understand why I personally have my troubles with the system I’m living in and sometimes have the wish to escape and live with the monks.

http://www.youtube.com/user/phiktion#p/a/u/1/MkbvJFEQgJU

posted : Friday, October 30th, 2009

tags : self consciousness awareness behaviour life

Arguing With Success

We are raised to love independent choice, but this is precisely what leads to disaster when applied on a global scale. And it is no different with social design, where competition for the Internet “commons” is much more prevalent than cooperation. Add to this the fact that 98% of designers when asked say they want only to design, not plan, write grants, fund raise, correspond, or do any of the nine-hundred other nitty little things necessary to helping less fortunate people and you’re left with a large, well educated audience wearing blinders.

David Stairs

http://design-altruism-project.org/?p=90

posted : Monday, October 5th, 2009

tags : design practice

We Are All Emerging Economies Now

I say we can do more good at home than abroad — not that we can do no good. Our skills and connections can, of course, be valuable to people in other places than our own. But if we are to exchange value — rather than just take it, like cultural tourists — what do we have to offer? In theory, a designer’s fresh eyes can reveal hidden value and thus mobilize otherwise neglected or hidden local resources. But, in practice, this hardly ever happens. The vast majority of designers go somewhere different, are inspired and stimulated and maybe even humbled by the experience — but leave without turning their insights into value that local people can use. The exchange ends up being one-way in favor of the visitor.

(…)

The most powerful lesson for me, after 20 years working as a visitor on projects in India and South Asia, is that we have more to learn from smart poor people on things like ecology, connectivity, devices and infrastructures, than they have to learn from us.

John Thackara

http://observatory.designobserver.com/entry.html?entry=6947

posted : Monday, October 5th, 2009

tags : local design do do_something good

posted : Saturday, October 3rd, 2009

tags : have_fun

posted : Friday, September 25th, 2009

tags : illustration

It’s moving! By

Akiyoshi’s illusion pages

It’s moving! By

Akiyoshis illusion pages

posted : Thursday, September 24th, 2009

tags : illusion art psychology brain